Hi, I'm Taylor ® - a creative blurring the lines between design, code, and a stubborn refusal to settle.

25+

Multi-platform products launched

6

AI-native UX models in production

10x

Design velocity via AI & tooling

Millions

of interactions shaped with craft

Hi, I'm Taylor ® - a creative blurring the lines between design, code, and a stubborn refusal to settle.

25+

Multi-platform products launched

6

AI-native UX models in production

10x

Design velocity via AI & tooling

Millions

of interactions shaped with craft

3.1% Lift, 15M Eligible Creators, $1.4M+ New Revenue: Scaling Gifting Into Instagram’s Creator Flywheel

Instagram had no fan-to-creator gifting. No infra, no system, no mental model. I led the design of Instagram Gifts from inception — launching the company’s first cross-surface gifting experience, and evolving it into a behavior-based monetization engine. Distributed across Reels, Profiles, and Notifications, the system now supports 15M creators, drives measurable lifts in output and retention, and establishes a reusable foundation for emotional monetization across Meta.

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ROLE

Lead Product Designer (L6)

PROBLEM

  • Designed Instagram’s first gifting UX from zero — no prior model, no monetization precedent on Reels

  • Built the end-to-end system across fan experience, creator surfaces, notifications, and performance tooling

  • Created the core product loop: Gift → Feedback → Motivation → Repeat

  • Developed the strategic framework behind fan acquisition, retention, and creator output

  • Scaled the system globally across 11 markets with localized logic, thresholds, and tone

  • Led the transition from MVP (1.0) to scaled behavioral engine (2.0)

RESULTS

15M creators eligible globally (up from 8.7K)

+3.1% Reels production lift among teen creators

$1.4M+ in new revenue generated during rollout

2.3× increase in post frequency from gifted creators

ROLE

Lead Product Designer (L6)

PROBLEM

  • Designed Instagram’s first gifting UX from zero — no prior model, no monetization precedent on Reels

  • Built the end-to-end system across fan experience, creator surfaces, notifications, and performance tooling

  • Created the core product loop: Gift → Feedback → Motivation → Repeat

  • Developed the strategic framework behind fan acquisition, retention, and creator output

  • Scaled the system globally across 11 markets with localized logic, thresholds, and tone

  • Led the transition from MVP (1.0) to scaled behavioral engine (2.0)

RESULTS

15M creators eligible globally (up from 8.7K)

+3.1% Reels production lift among teen creators

$1.4M+ in new revenue generated during rollout

2.3× increase in post frequency from gifted creators

No Templates. No Precedent. Just the Right Product to Build

When I joined, Instagram had no gifting infrastructure — and no clarity on how fan monetization should work. The opportunity wasn’t to tweak a feature, it was to define a category. The question wasn’t “how do we let fans tip?” It was “how do we make creators want to post again because they feel seen?”

That meant designing a feedback system, not just a financial transaction — one that felt native to Reels, meaningful to creators, and scalable across billions of interactions.


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Phone showing Bloomy UI
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Tablet showing Bloomy UI
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Laptop showing Bloomy UI

Designing a System That Turns Appreciation Into Action

The product strategy hinged on building a loop:

Gift → Feedback → Motivation → More Content → Repeat Gifting

I designed the UX and system architecture around this cycle. Every surface — from the gesture entry point to post-gift follow-ups to creator-facing earnings feedback — reinforced the loop.

Key mechanics included:

  • Simple, expressive gifting flows integrated into Reels and Profiles

  • Lightweight post-gift feedback moments (creator seen states, responses)

  • Creator dashboards connecting gifting events to content performance

  • Retention hooks based on fan history and creator engagement patterns

We tuned emotional interaction into measurable behavior — and built a system that scaled without losing fidelity.

Laptop showing Bloomy UI
Laptop showing Bloomy UI
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Laptop showing Bloomy UI
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Tablet showing Bloomy UI

From MVP to Strategic Lever

Gifts 1.0 proved fans would participate. Gifts 2.0 proved the system could retain, monetize, and scale.

The platform now supports 15M creators, spans 11 countries, and has become a foundational piece of Instagram’s monetization roadmap. The architecture informed future investments in:

  • Universal Gifting

  • Creator Recognition Systems

  • Lifecycle retention strategy for emerging creators

The goal wasn’t just to build a surface.
It was to create a monetization pattern that felt human, scaled globally, and shipped cleanly.

We didn’t optimize the gesture.
We operationalized the impact.